June 28, 2026

Multi-Window Support

VoidCraft is no longer locked to a single tab. On desktop, you can pull pieces of the app out into their own windows and arrange them however suits your workflow.

Panels like the entity editor and inspector can break out into side windows, so what you're editing stops covering the world. The 3D view itself can extend into a pop-out that mirrors your camera, on as many displays as you have.

If you don't need any of this, nothing changes. If you have the screens, VoidCraft now uses them. The demo shows one screen, but it works across any number of monitors.